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Architectural style-based modeling and simulation of middleware for mobile systems / Ping Guo. 2006
Content
Abstract
Acknowledgements
Contents
1 Introduction
1.1 Motivation: middleware for mobile systems
1.2 Problems with architecture-centric approaches
1.3 Objectives of the thesis
1.4 Our approach
1.5 Structure of the thesis
2 The Problem Domain
2.1 Overview
2.2 Middleware for distributed systems
2.3 Middleware for mobile systems
2.3.1 Mobile systems
2.3.2 Mobile applications
2.3.3 Problems with mobile application development
2.3.4 Middleware for mobile systems
2.4 Middleware for mobile systems: examples
2.4.1 Event-based (or publish / subscribe) middleware
2.4.2 Tuple space-based middleware
2.4.3 Object and component middleware
2.4.4 Generalization of commonalities
2.5 Aspects to be modeled
2.5.1 Modeling mobility
2.5.2 Modeling other aspects
3 Related Work
3.1 Overview
3.2 Requirements
3.2.1 Requirements for style specification
3.2.2 Requirements for the modeling language
3.3 Survey of related work
3.3.1 Survey of architectural styles
3.3.2 Survey of modeling languages
4 An Overview of the Approach
4.1 Overview
4.2 The architectural style for the middleware
4.2.1 Middleware-induced style
4.2.2 Layered structure of the style
4.3 The modeling and simulation framework
4.3.1 Style-based modeling
4.3.2 The style for the middleware
4.3.3 Refinement
4.3.4 Simulation
5 Architectural Style-based Modeling
5.1 Overview
5.2 Background of the TGTS
5.2.1 Graphs and graph morphism
5.2.2 Graphs and object-oriented modeling
5.2.3 Rules and graph transformation
5.2.4 Metamodeling
5.2.5 Typed graph transformation system and style specification
5.3 Specification of the style
5.3.1 Structural part
5.3.2 Behavioral part
5.3.3 Syntax and semantics of the modeling language
6 Style Examples
6.1 Overview
6.2 The middleware for nomadic networks
6.2.1 Architectural commonalities
6.2.2 The concrete middleware: Wireless CORBA
6.3 Conceptual style
6.3.1 Structural part
6.3.2 Behavioral part
6.4 Platform-independent concrete style
6.4.1 Structural part
6.4.2 Behavioral part
6.5 Platform-specific concrete style: Wireless CORBA
6.5.1 Structural part
6.5.2 Behavioral part
6.5.3 IDL semantics specification
7 Style Refinement
7.1 Overview
7.2 Requirements for the refinement
7.3 Existing approaches and open problems
7.4 Rule mapping - based style refinement
7.4.1 Structural refinement
7.4.2 Behavioral refinement
7.4.3 Refinement of the TGTS - based style
7.5 Evaluation and comparison
8 Style Simulation and Tools
8.1 Overview
8.2 Graph transformation simulation tools
8.2.1 Requirements for the tool
8.2.2 AGG
8.2.3 PROGRES
8.2.4 Fujaba
8.2.5 Evaluation and comparison
8.3 Style-based simulation
8.3.1 Style specification and simulation
8.3.2 Efficient validation
8.3.3 Refinement consistency check
8.3.4 Behavioral consistency check
8.3.5 Style - based engineering
9 Conclusion
9.1 Evaluation
9.1.1 Evaluating the style specification
9.1.2 Evaluating the modeling language
9.2 Relevance to practice
9.2.1 Style and design
9.2.2 The conceptual style and design
9.2.3 The platform-independent concrete style and design
9.2.4 The platform-specific concrete style and design
9.3 Contributions
9.4 Future work
9.4.1 Industry project experience
9.4.2 Automation and tool support
9.4.3 Development of other architectural styles
9.4.4 Model based testing
A OMG Wireless CORBA IDL
Bibliography
List of Figures
List of Tables
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